Drive the future of gaming by conducting pioneering research in generative AI and building next-generation virtual worlds.
Key Responsibilities
- Develop cutting-edge AI systems for 3D object and scene generation, video generation, human motion capture and generation, multimodal vision-language models, and agentic reinforcement learning systems.
- Conduct original research in computer vision, computer graphics, and embodied intelligence.
- Drive innovation in generative AI pipelines for virtual world creation.
- Collaborate with cross-disciplinary teams to integrate AI-generated content seamlessly into gameplay experiences.
- Explore and apply the latest research trends in 3D generation, video understanding, multimodal reasoning, and simulation-based reinforcement learning to enhance production efficiency.
Job Requirements
- You must hold a PhD degree in Computer Vision, Computer Graphics, Machine Learning, Robotics, or a related field.
- You possess a strong research background in 3D generation, video modeling, motion capture, vision-language models, or reinforcement learning.
- You have a track record of publications in top-tier conferences or journals such as CVPR, ICCV, SIGGRAPH, or NeurIPS.
- You demonstrate proficiency in deep learning frameworks like PyTorch or TensorFlow with experience in large-scale model training.
- You show excellent teamwork and communication skills within a fast-paced, research-driven environment.
- You exhibit strong coding and prototyping ability in Python or C++.
Job Details